<html><head><meta name="color-scheme" content="light dark"></head><body><pre style="word-wrap: break-word; white-space: pre-wrap;">var preload = function(game) {};

var prtext;

preload.prototype = {
  preload: function() {
    // Ð’ÑÑ‚Ð°Ð²Ð»ÑÐµÐ¼ ÑÐ¿Ñ€Ð°Ð¹Ñ‚ Ð¿Ð¾Ð»Ð¾ÑÐºÐ¸ Ð·Ð°Ð³Ñ€ÑƒÐ·ÐºÐ¸
    var dp = (this.game.width - 1280)/2;


    var bgg = this.game.add.sprite(-440+dp, 0, 'background');
    bgg.scale.setTo(2,2);
    this.game.add.sprite(dp+70,0, 'logo');
    this.game.add.sprite(dp+420,350, 'playplate');
    this.game.add.sprite(dp+405,400, 'playbtn');

    prtext = this.game.add.bitmapText(dp+630, 490, 'whitefont',"0%",80);
    prtext.anchor.setTo(0.5, 0);
    this.game.load.onFileComplete.add(this.fileComplete, this);

    var kidz = this.game.add.sprite(160, 870, 'logo_preloader');
    kidz.scale.setTo(0.45,0.45);
    kidz.anchor.setTo(0.5,0.5);
    kidz.inputEnabled = true;
    kidz.events.onInputUp.add(this.kidzHandler, this);
    kidz.events.onInputOver.add(this.overKidz, this);
    kidz.events.onInputOut.add(this.outKidz, this);


    // AUDIO
      this.game.load.audio('gamemusic',['assets/audio/gamemusic.mp3','assets/audio/gamemusic.ogg']);
      this.game.load.audio('clicksound',['assets/audio/clicksound.mp3','assets/audio/clicksound.ogg']);
      this.game.load.audio('winsound',['assets/audio/winsound.mp3','assets/audio/winsound.ogg']);
      this.game.load.audio('failsound',['assets/audio/failsound.mp3','assets/audio/failsound.ogg']);
      this.game.load.audio('achsound',['assets/audio/achsound.mp3','assets/audio/achsound.ogg']);
      this.game.load.audio('slicesound',['assets/audio/slicesound.mp3','assets/audio/slicesound.ogg']);

    // --- MAIN MENU ---
    this.game.load.spritesheet('playbtn2', 'assets/playbtn2.png', 132, 170, 3);
    this.game.load.spritesheet('creditsbtn', 'assets/creditsbtn.png', 87, 90, 3);
    this.game.load.spritesheet('achbtn', 'assets/achbtn.png', 83, 93, 3);
    this.game.load.spritesheet('musicbtn', 'assets/musicbtn.png', 82, 90, 3);
    this.game.load.spritesheet('musicbtn2', 'assets/musicbtn2.png', 86, 90, 3);
    this.game.load.spritesheet('soundbtn', 'assets/soundbtn.png', 85.5, 90, 3);

    this.game.load.image('knife', 'assets/knife.png');
    this.game.load.spritesheet('knife2', 'assets/knifes.png',111,800,2);
    this.game.load.image('fork', 'assets/fork.png');
    this.game.load.image('plate', 'assets/plate.png');
    this.game.load.image('pen', 'assets/pen.png');

    // --- CREDITS MENU ---
    this.game.load.image('creditsinfo', 'assets/creditsinfo.png');
    this.game.load.spritesheet('backbtn', 'assets/backbtn.png', 87, 90, 3);

    // --- ACHIEVMENTS MENU ---
    this.game.load.image('achname', 'assets/achname.png');


    // --- SELECT LEVEL ---
    this.game.load.image('selectlevelname', 'assets/selectlevelname.png');
    this.game.load.spritesheet('levbtn', 'assets/levbtn.png', 228,173,4);
    this.game.load.spritesheet('levnum', 'assets/levnum.png', 106,118,12);
    this.game.load.spritesheet('levbtn2', 'assets/levbtn2.png', 228,173,4);
    this.game.load.spritesheet('levnum2', 'assets/levnum2.png', 106,118,12);
    this.game.load.spritesheet('ep1btn', 'assets/ep1btn.png', 87, 90, 3);
    this.game.load.spritesheet('ep2btn', 'assets/ep2btn.png', 87, 90, 3);
   

    // --- LEVEL ---
    this.game.load.image('level_1', 'assets/levels/level_1.png');
    this.game.load.image('level_2', 'assets/levels/level_2.png');
    this.game.load.image('level_3', 'assets/levels/level_3.png');
    this.game.load.image('level_4', 'assets/levels/level_4.png');
    this.game.load.image('level_5', 'assets/levels/level_5.png');
    this.game.load.image('level_6', 'assets/levels/level_6.png');
    this.game.load.image('level_7', 'assets/levels/level_7.png');
    this.game.load.image('level_8', 'assets/levels/level_8.png');
    this.game.load.image('level_9', 'assets/levels/level_9.png');
    this.game.load.image('level_10', 'assets/levels/level_10.png');
    this.game.load.image('level_11', 'assets/levels/level_11.png');
    this.game.load.image('level_13', 'assets/levels/level_13.png');
    this.game.load.image('level_14', 'assets/levels/level_14.png');
    this.game.load.image('level_15', 'assets/levels/level_15.png');
    this.game.load.image('level_16', 'assets/levels/level_16.png');
    this.game.load.image('level_17', 'assets/levels/level_17.png');
    this.game.load.image('level_18', 'assets/levels/level_18.png');
    this.game.load.image('level_19', 'assets/levels/level_19.png');
    this.game.load.image('level_20', 'assets/levels/level_20.png');
    this.game.load.image('level_21', 'assets/levels/level_21.png');
    this.game.load.image('level_22', 'assets/levels/level_22.png');
    this.game.load.image('level_23', 'assets/levels/level_23.png');
    this.game.load.image('level_24', 'assets/levels/level_24.png');


    this.game.load.image('levnumtext', 'assets/levidtext.png');
    this.game.load.image('linesidtext', 'assets/linesidtext.png');
    this.game.load.image('partsidtext', 'assets/partsidtext.png');

    this.game.load.image('help1', 'assets/help1.png');
    this.game.load.image('help13', 'assets/help13.png');
    this.game.load.spritesheet('retrybtn', 'assets/retrybtn.png', 87, 90, 3);
    this.game.load.spritesheet('undobtn', 'assets/undobtn.png', 87, 90, 3);
    // --- WIN ---
    this.game.load.image('levelcomplete', 'assets/levelcomplete.png');
    this.game.load.image('star', 'assets/star.png');
    this.game.load.image('spoon', 'assets/spoon.png');
    this.game.load.image('winaccuracy', 'assets/winaccuracy.png');
    this.game.load.image('levelfailed', 'assets/levelfailed.png');
    //ACHIEVMENTS
    this.game.load.spritesheet('achlist', 'assets/achlist.png', 494, 230, 9);


    this.game.load.bitmapFont('greenfont', 'assets/fonts/greenfont-export.png', 'assets/fonts/greenfont-export.xml');
    this.game.load.bitmapFont('yellowfont', 'assets/fonts/yellowfont-export.png', 'assets/fonts/yellowfont-export.xml');

  },
  kidzHandler: function(sp) {
    sp.scale.setTo(0.45,0.45);
    window.open("https://kidz.games/?utm_medium=game&amp;utm_source=gm&amp;utm_campaign=slice_food&amp;utm_content=preloader", '_blank');
  },
  overKidz: function(sp) {
    sp.scale.setTo(0.5,0.5);
  },
  outKidz: function(sp) {
    sp.scale.setTo(0.45,0.45);
  },
  create: function() {

    
  },
  update: function () {
    // if (this.cache.isSoundDecoded('gamemusic')) {
        console.log('%cSTATE::PRELOAD', 'color: #fff; background: #0f0;');
        // console.log(gdsdk);
      // if (typeof gdsdk !== 'undefined' &amp;&amp; gdsdk.showAd !== 'undefined') {
      //     gdsdk.preloadAd(gdsdk.AdType.Preroll);
      // }


        this.game.state.start('Game');
    // }

  },
fileComplete:function(progress, cacheKey, success, totalLoaded, totalFiles) {

    prtext.setText(progress + "%");
}
};</pre></body></html>